module draygui.util; import raylib; void setWindowPosition(Vector2 v) { setWindowPosition(v.x, v.y); } void setWindowPosition(float x, float y) { import std.conv : to; SetWindowPosition(x.to!int, y.to!int); } void drawText(string text, int posX, int posY, int fontSize, Color color) { import std.string : toStringz; DrawText(toStringz(text) , posX, posY, fontSize, color); } Rectangle rect(float x, float y, float width, float height) { return Rectangle( x, y, width, height); }